User contributions for Xan
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7 May 2024
- 19:0319:03, 7 May 2024 diff hist +12 Main Page →Linux Client current
- 19:0219:02, 7 May 2024 diff hist 0 Template:Ver worldserv No edit summary current
- 19:0219:02, 7 May 2024 diff hist +1 Template:Ver sdk No edit summary current
- 19:0219:02, 7 May 2024 diff hist 0 Template:Ver No edit summary current
- 18:5718:57, 7 May 2024 diff hist +3,914 N Citizen Created page with "thumb|100px|A female citizen visiting the [[AWGate, using a Personal Avatar]] A '''Citizen''' is a user who owns a citizen account. Citizens enjoy the full array of features offered by the browser, some of which are listed below. A citizen is often a user who has upgraded from tourist status. As of June 2013, citizenship in the Active Worlds universe is free. == Advantages == # Can visit all worlds that allow public access. # Ca..." current
- 18:5618:56, 7 May 2024 diff hist +1,020 N Automatic Upgrades Created page with "Occasionally you will start up Delta Worlds and see the following: right You may also receive this message when you are already in Active Worlds. If you click the OK button, the Delta Worlds Browser will automatically download the new version and install it. Once the upgrade is complete, Delta Worlds will automatically restart. If you don't feel like upgrading right now, you can click the skip button instead. You will have a chance to upg..." current
- 18:5518:55, 7 May 2024 diff hist +3,591 N Firewall Created page with "A '''firewall''' is a software or hardware that restrict access into and out of a network. Most home routers and corporate networks have firewalls installed for added security. == Background == Since firewalls block the vast majority of internet traffic, in the past they have often prevented the Active Worlds browser from being able to contact the Active Worlds server, and thus prevented users who are on firewall networks from accessing Active Worlds at all. This has be..." current
14 December 2023
- 05:4105:41, 14 December 2023 diff hist 0 N File:Sign3.jpg No edit summary current
- 05:4105:41, 14 December 2023 diff hist 0 N File:Sign2.jpg No edit summary current
- 05:4105:41, 14 December 2023 diff hist 0 N File:Sign1.jpg No edit summary current
- 05:4005:40, 14 December 2023 diff hist +3,016 N Sign Created page with "{{feature|N/A|N/A}} 200px|thumb|The top sign selected 200px|thumb|The middle sign selected 200px|thumb|The bottom sign selected The '''sign''' command renders text on an object with surfaces tagged with the value ''100''. ==Usage== '''sign''' [''text''] [color=''text color''] [bcolor=''background color''] [name=''name''] [face=''face''] [q=''quality''] [i=''italics''] [mip=''mip''] [global] ===text=== ''tex..." current
3 December 2023
- 21:5021:50, 3 December 2023 diff hist 0 N File:Envi1.jpg No edit summary current
- 21:4921:49, 3 December 2023 diff hist +6,173 N Envi Created page with "{{feature|971|4.1}} 300px|thumb|The ''envi'' command in use at the [[AWGate]] :''This feature is only supported on the DirectX renderer.'' The '''envi''' command, also known as '''environmental rendering''', renders the scene from an object's perspective to texture. Usages of this command include mirrors and environment maps. == Usage == '''envi''' [type=''type''] [res=''res''] [upd=''upd''] [zoom=''zoom''] [proj=''proj''] [aspect=''aspect''] [clip..." current
- 21:4521:45, 3 December 2023 diff hist 0 N File:Matfx01.jpg No edit summary current
- 21:4421:44, 3 December 2023 diff hist 0 N File:Matfx02.jpg No edit summary current
- 21:4421:44, 3 December 2023 diff hist 0 N File:FemaleAv4.jpg No edit summary current
- 21:4221:42, 3 December 2023 diff hist +7,631 N Matfx Created page with "{{feature|971|4.1}} thumb|160px|Environment Mapping (shiny effect) thumb|160px|Environment Mapping (reflective effect) thumb|160px|Dual Textures (on top cube) and Bump Mapping The '''matfx''' command, also known as '''material effect''', applies a flexible variety of effects to the textures of an object. Available effects are environmental mapping, bump mapping and dual texturing. These effects..." current
- 07:5207:52, 3 December 2023 diff hist 0 N File:Glenn Curtiss on his V-8 motorcycle, Ormond Beach, Florida 1907.jpg No edit summary current
- 07:5207:52, 3 December 2023 diff hist +1,565 N Velocity Created page with "{{feature|1125|5.1}} 280px|thumb|Glenn Curtiss on his V8 motorcycle, Ormond Beach, Florida 1907. The '''velocity''' command applies speed onto a physical object given in a direction vector (''x'' ''y'' ''z'') and optionally a rotation speed vector (''pitch'' ''yaw'' and ''roll''). The direction of the speed is given in world coordinates, unless the option ''ltm'' is used. The rotation causes..." current
- 07:5207:52, 3 December 2023 diff hist +2,306 N Colltag Created page with "{{feature|1125|5.1}} The '''colltag''' command assigns a tag to an object so that it may be referenced by an action on another object for use with physical objects. This allows the implementation of multi-object behaviors, such as the where the clicking of one object causes another object to appear or disappear, for example. The colltag command has no effect by itself and must be used in conjunction with actions on other objects in order to implement behaviors. ==Usage..." current
- 07:5007:50, 3 December 2023 diff hist 0 N File:Torque animation.gif No edit summary current
- 07:4907:49, 3 December 2023 diff hist +1,873 N Addtorque Created page with "{{feature|1125|5.1}} 200px|thumb|Torque. The '''addtorque''' command applies a momentum vector (''pitch'' ''yaw'' and ''roll'') onto a physical object. The rotation of the force is given in world coordinates, unless the option ''ltm'' is used. The momentum causes a spin around the object's own geometric center. If the applied directional forces are too strong, objects may fly through other colliders without actually colliding with them...." current
30 September 2023
- 12:3612:36, 30 September 2023 diff hist −3 Delta Worlds No edit summary current
- 12:3512:35, 30 September 2023 diff hist +2 Physics →Overview current
- 12:3412:34, 30 September 2023 diff hist −6 Physics No edit summary
- 12:3312:33, 30 September 2023 diff hist +11,801 N Physics Created page with "{{TOCright}} ==Overview== The goal was to add real time realistic physics behavior to Active Worlds, without the need to wrestle the targeted hardware nor set up esoteric parameters to get the correct timing for your simulation. You only need to know basic physics principles to produce realistic physics behavior using a few simple action commands. <br> <br> The first step of adding physics to Active Worlds is done by defining colliders. Colliders are g..."
- 12:3212:32, 30 September 2023 diff hist +435 New Features in 5.1 No edit summary current
26 September 2023
- 20:1320:13, 26 September 2023 diff hist 0 Template:Ver classic No edit summary current
- 20:1320:13, 26 September 2023 diff hist +21 Main Page →Linux Client
- 20:1220:12, 26 September 2023 diff hist 0 Template:Ver No edit summary
- 01:4101:41, 26 September 2023 diff hist +33 Main Page No edit summary
28 May 2023
- 16:5816:58, 28 May 2023 diff hist 0 m Media Protected "Media" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
5 May 2023
- 02:4102:41, 5 May 2023 diff hist +231 Main Page No edit summary
- 02:3202:32, 5 May 2023 diff hist 0 N File:GodfreyKneller-IsaacNewton-1689.jpg No edit summary current
- 02:3202:32, 5 May 2023 diff hist +1,774 N Addforce Created page with "{{feature|1125|5.1}} right|150 px|thumb|Sir Isaac Newton sought to describe the motion of all objects using the concepts of inertia and force, and in doing so, he found that they obey certain conservation laws. The '''addforce''' command applies a force onto the object given in a direction vector (''x'' ''y'' ''z'') and optionally a momentum vector (''pitch'' ''yaw'' and ''roll''). The direction of the force is given in worl..." current
- 02:3202:32, 5 May 2023 diff hist +530 N Exit Zone Created page with "{{feature|1018|4.2}} The '''Exit Zone''' trigger is activated when a user exits a specific named zone. ==Usage== '''exit zone''' ''<name>'', command1 [, command2] ... [, commandN]; === <name> === Refers to the tag name of the specific zone which the user is leaving. Names that contain spaces need to be enclosed in double quotes. ==Examples== exit zone MyHome, say "Bye, please visit my home again"; Says a message to users who exit a zone with the tag name ''MyHo..." current
- 02:3102:31, 5 May 2023 diff hist +521 N Enter Zone Created page with "{{feature|1018|4.2}} The '''Enter Zone''' trigger is activated when a user enters a specific named zone. ==Usage== '''enter zone''' ''<name>'', command1 [, command2] ... [, commandN]; === <name> === Refers to the tag name of the specific zone in which the user is entering. Names that contain spaces need to be enclosed in double quotes. ==Examples== enter zone MyHome, say "Welcome to my home"; Say a message to users who enter a zone with the tag name MyHome. {{..." current
- 02:3102:31, 5 May 2023 diff hist +798 N Sdone Created page with "{{feature|N/A|N/A}} The '''sdone''' (''sound done'') trigger occurs when a sound file completes playing. ==Examples== create color white; activate sound warp1 noloop, color green; sdone color white This action will change the color of a white object to green while a sound is played. Object 1: create name boombox, color white; sdone color white Object 2: activate sound warp1 name=boombox noloop, color green name=boombox Object 3: activate sound deport1 name=boombo..." current
- 02:3102:31, 5 May 2023 diff hist +416 N Collide Created page with "{{feature|1125|5.1}} The '''collide''' trigger is activated when two physics objects with the same collision tag collide. The same collision event won't trigger more often than once a second. ==Usage== '''collide''' ''([command1], [command2], [...]);'' ==Example== collide sound crash.wav, say "Boooommm"; {{Build}} Category:Triggers Category:Physics Category:5.1 nl:Trigger:Collide" current
- 02:3002:30, 5 May 2023 diff hist +6,585 N Collider Created page with "{{feature|1122|5.1}} The ''collider'' command will add the object to the list of physical objects, which is a requirement for the object to become part of the physical representation. The command defines the shape of the collision bounding box and sets the physics behavior with static or nogravity. A ground plane (excluding object groups used as ground object) and the terrain always will respond to physics as if static was defined. They can be collided with without mov..." current
- 02:0402:04, 5 May 2023 diff hist 0 N File:Media2.jpg No edit summary current
- 02:0302:03, 5 May 2023 diff hist 0 N File:Media1.jpg No edit summary current
- 02:0002:00, 5 May 2023 diff hist 0 m Main Page Protected "Main Page" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 01:5601:56, 5 May 2023 diff hist 0 Main Page No edit summary
- 01:5501:55, 5 May 2023 diff hist +72 Browser No edit summary
- 01:5201:52, 5 May 2023 diff hist +12 N Template:Ver sdkclassic Created page with "3.6 Build 63" current
- 01:5101:51, 5 May 2023 diff hist +13 N Template:Ver worldservclassic Created page with "3.6, Build 70" current
- 01:5101:51, 5 May 2023 diff hist +14 N Template:Ver classic Created page with "3.6, Build 569"
- 01:5001:50, 5 May 2023 diff hist +127 DeltaWorlds (software) No edit summary
- 01:4301:43, 5 May 2023 diff hist −28 World features No edit summary current