All public logs

Jump to navigation Jump to search

Combined display of all available logs of DeltaWiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
  • 15:52, 9 February 2026 Xan talk contribs uploaded File:Cloth01.jpg
  • 15:52, 9 February 2026 Xan talk contribs created page File:Cloth01.jpg
  • 15:51, 9 February 2026 Xan talk contribs uploaded File:Cloth02.jpg
  • 15:51, 9 February 2026 Xan talk contribs created page File:Cloth02.jpg
  • 15:50, 9 February 2026 Xan talk contribs created page Cloth (Created page with "{{feature|1194|5.1}} Category:Building Category:5.1 The '''cloth''' object type allows for realistic cloth-based objects, like flags waving in the wind or making an deformable object. <br> * Cloth is a quiete complex topic. Before starting to build, you may want to read at least the tips below. Simulating cloth can be a quite stressing task for your PC. Avoiding a few things and always attempting to build for best performance will help you to create fascinating...")
  • 15:50, 9 February 2026 Xan talk contribs created page Reset (Created page with "{{TOCright}} {{feature|1255|5.2}} ==Usage== '''reset''' ''physics'' [name=''name''] [''global''] The '''reset''' ''physics'' statement resets all physical objects including cloth-objects of the same builder within visible range. ===name=== The ''name'' optionally specifies objects of the given name to be reset. ===global=== A command with the ''global'' argument appended will cause the triggered command to be sent to all neighbors in view, if enabled with the wor...")
  • 15:49, 9 February 2026 Xan talk contribs created page Name (Created page with "{{feature|N/A|N/A}} The '''name''' command assigns a name to an object so that it may be referenced by an action on another object. This allows the implementation of multi-object behaviors. For example, clicking an object can cause another object to appear or disappear. ==Usage== '''name''' ''name'' ===name=== The ''name'' argument is the only argument required for this command. Names are limited to 15 characters and can only contain alphanumeric and underscore charac...")
  • 15:48, 9 February 2026 Xan talk contribs created page Say (Created page with "{{feature|1018|4.2}} 300px|thumb|The Say command in action. The text printed by the command is shown in baby blue, italic lettering. The '''say''' command allows a line of text to be printed to the Activeworlds chat window. ==Usage== '''say''' [text=]''text'' ===text=== A string value to print into the browser's chat log. ==Examples== activate say "Welcome to Ground Zero!" When the user clicks the object, the text...")
  • 15:47, 9 February 2026 Xan talk contribs uploaded File:AWR cabin windball.png
  • 15:47, 9 February 2026 Xan talk contribs created page File:AWR cabin windball.png
  • 15:46, 9 February 2026 Xan talk contribs uploaded File:AWR cabin wind.jpg
  • 15:46, 9 February 2026 Xan talk contribs created page File:AWR cabin wind.jpg
  • 15:46, 9 February 2026 Xan talk contribs uploaded File:Zarco entropy.png
  • 15:46, 9 February 2026 Xan talk contribs created page File:Zarco entropy.png
  • 15:46, 9 February 2026 Xan talk contribs uploaded File:Zarco chamber.png
  • 15:46, 9 February 2026 Xan talk contribs created page File:Zarco chamber.png
  • 15:45, 9 February 2026 Xan talk contribs uploaded File:Zarco.png
  • 15:45, 9 February 2026 Xan talk contribs created page File:Zarco.png
  • 15:44, 9 February 2026 Xan talk contribs created page Guide:Physics tricks (Created page with "Physics can be used for two techniques to enhance interactivity; a [http://en.wikipedia.org/wiki/Random random] generator and to simulate wind dynamics. == Random generator == For this tutorial, I will be making use of a recent creation: Zarco, the coin-operated boy wonder. His function is to provide fortunes to visitors. As the browser does not contain a random command, I use physics (and juju) to randomly decide the fortune. This can be used to pick fortunes,...")
  • 15:42, 9 February 2026 Xan talk contribs deleted page INI Enhancements (Duplicate)
  • 15:42, 9 February 2026 Xan talk contribs created page Category:Guides (Created page with "A '''guide''' is a special type of page on the DeltaWiki that is written with the intent to be a personable guide of instruction regarding a particular niche of Delta Worlds. Guides are generally allowed to be much looser than standard articles, enabling the writer to engage readers personally and connect with them better for instructional purposes. Category:DeltaWiki") Tag: Visual edit: Switched
  • 15:40, 9 February 2026 Xan talk contribs created page Guide:INI Enhancements (Created page with "INI Enhancements are additions you can make to the dworld.ini file in the DeltaWorlds program folder to expand the functionality of certain features of the browser. To add these enhancements to the browser, copy the text and paste it under the appropriate subsection in the .ini file. If the subsection text does not exist in your .ini file, copy it and paste it into the end of the file. ==Geometric Settings== '''Subsection:''' [Geometry] '''Text:''' ambient_mul=1.0<br...")
  • 15:37, 9 February 2026 Xan talk contribs created page INI Enhancements (Created page with "INI Enhancements are additions you can make to the aworld.ini file in the Active Worlds program folder to expand the functionality of certain features of the browser. To add these enhancements to the browser, copy the text and paste it under the appropriate subsection in the .ini file. If the subsection text does not exist in your .ini file, copy it and paste it into the end of the file. ==Geometric Settings== '''Subsection:''' [Geometry] '''Text:''' ambient_mul=1.0<...")
  • 07:47, 10 January 2026 Xan talk contribs created page Browser interface (Created page with "The UI is can be configured in any arrangement with floating/docking windows. There are various themes and toolbars that may be used with the software to provide further options. == Main / 3D window == The 3D window, or the main window may run in windowed or fullscreen mode. There are various camera modes available with the ability to zoom in/out. ===Avatars=== A user's avatar is the representation of them within that environ...")
  • 07:46, 10 January 2026 Xan talk contribs created page Privacy (Created page with "The Privacy dialog allows you to control some of the information which other citizens of Active Worlds can learn about you. It also lets you control whether or not people you have not specified individual settings for in your contact list can send you files or join requests. To adjust your privacy settings, go to the Options menu and select Settings..., then click on the Privacy tab. ==Defaults== * Hide my online/offline/AFK status: This setting places a question ma...") Tag: Visual edit: Switched
  • 07:45, 10 January 2026 Xan talk contribs created page Contacts (Created page with "Over time, you’ll make many new friends within Active Worlds. To keep up with these friends, you can add them to your contact list. From your contact list, you’ll be able to see when they are online, you can send them telegrams, and you can join or invite them to different locations. There are three ways to add a new contact to this list: * Right click on their avatar, then click “Add to Contacts”, or * Right click on their name in chat, then click “Add to...")
  • 07:44, 10 January 2026 Xan talk contribs created page Public Speaker (Created page with "The caretaker of a world may occasionally designate certain citizens to be '''Public Speakers''' (PS), who are citizens whose chat messages are transmitted to all users within a given area. Everyone in the area can hear and see a public speaker, regardless of how many other people are around. You can tell a Public Speaker by the fact that their chat messages appear in that chat window in bold text. Since by default all users hear the nearest 50 users, the Public Spe...")
  • 07:44, 10 January 2026 Xan talk contribs created page Category:Communicating (Redirected page to Communication) Tag: New redirect
  • 07:43, 10 January 2026 Xan talk contribs created page Communicating (Created page with "DeltaWorlds is a social environment. From chatting to building in groups, the application is designed around interaction. Within DeltaWorlds, you will meet people from a wide variety of places. Knowing the various ways to talk with people is important to forming relationships. ==Communicating== Chatting with other people is an important part of the Active Worlds experience. When you enter a world, after the scene loads you may see avatars around you representing o...")
  • 07:42, 10 January 2026 Xan talk contribs created page Chat (Created page with "'''''This article shares content and wording with Communicating.''''' <br><br> Talking to other users, or "chatting", in Active Worlds is similar to chatting in any other Internet chat environment. Simply type whatever it is you would like to say and hit the ENTER key. Your words will be broadcast to everyone else nearby. Similarly, whatever words other people type will be sent to you and will appear on your screen. If you are new to chatting over the Internet...")
  • 07:39, 10 January 2026 Xan talk contribs created page Teleports (Created page with "==The Coordinate System== Each world within Active Worlds is set up based on the real world. Locations in the real world can be found by using GPS coordinates. The same method is used within Active Worlds. These virtual GPS coordinates are based on the center of each world. Your coordinates can be found by clicking “SHOW” in the menu bar and then enabling “Position”. Your rough coordinates can now be found in the header bar above the menu. ==Visiting Other...") Tag: Visual edit: Switched
  • 07:37, 10 January 2026 Xan talk contribs created page Touch Devices (Created page with "__NOEDITSECTION__ {{TOCright|clear=right}} Touch and Pen Controls | Mobile Devices<br> <br> ActiveWorlds client browser version 6.2.0.1410 and later support Touch and Pen Controls, in particular useful for Mobile Devices such as smart phones and tablets. ==Touch Gestures== File:TouchGesturesOverview1.png ActiveWorlds uses ''Tap/Double Tap'', ''Panning'', ''Selection/Drag'', ''Press and Tap'', ''Zoom'', and ''Press and Hold'' gestures. <br> ===Tap=== ====Click=...")
  • 07:35, 10 January 2026 Xan talk contribs created page Moving Around (Created page with " == Keyboard == == Flying == === Beginner Keyboard Commands === After arriving in-world, you’ll want to begin exploring the world. This is done by using your keyboard. The following common movement controls are set as the default keys: * Up Arrow: Walk forward * Down Arrow: Walk backward * Left Arrow: Turn Left * Right Arrow: Turn Right * Plus (+) symbol: Fly up * Minus (-) symbol: Fly down * Swimming begins automatically when you enter the water. * Left mouse clic...")
  • 20:29, 7 April 2025 Xan talk contribs created page Category:SDK (Created page with "Meta category holding all documentation related to the SDK. No SDK method or property articles should be categorized in here. Category:Software")
  • 20:28, 7 April 2025 Xan talk contribs created page AW AVATAR SESSION (Created page with "{{SDK added in|version=2.1|sort=a|sdk=13|world=|universe=|browser=}} __NOTOC__ {{SUBPAGENAMEE}} ==Type== Integer (read only) ==Description== Session number of a user for which an event or callback was triggered (mostly avatar-related). ==Notes== Every user is assigned a unique session number at login. This session number can be used by SDK applications to track individual users as they move around the scene. Note that a new session number is assigned on every logi...")
  • 20:28, 7 April 2025 Xan talk contribs created page AW CALLBACK ADDRESS (Created page with "{{SDK added in|version=2.2|sdk=14|world=21|universe=|browser=303}} __NOTOC__ {{SUBPAGENAMEE}} ==Attributes== ;AW_AVATAR_SESSION:Queried session number; this is useful for determining which callback is for which request if multiple asynchronous calls to aw_address are outstanding. ;AW_AVATAR_ADDRESS (1):Specifies the IP address of the user, in network byte order. '''(1)''' If the reason code is RC_SUCCESS. ==Used by== *a...")
  • 20:27, 7 April 2025 Xan talk contribs created page Aw wait (Created page with "{{SDK added in|version=2.1|sdk=13|world=|universe=|browser=}} __NOTOC__ int aw_wait (int <var>milliseconds</var>) ==Description== Processes all queued packets and waits the specified time for more to arrive, calling callback and event handlers. ==Callback== None ==Notes== Placing calls to this method from callback or event handlers should be avoided. The reason for this being that it will in turn call such handlers. Which would cause aw_wait to indirectly call itse...")
  • 20:26, 7 April 2025 Xan talk contribs created page Mover Control example code (Created page with "<pre> ----------------------------------------------------------------------------- M o v e r C o n t r o l Copyright 2007 Activeworlds Inc Licensed Material -- Program Property of Activeworlds Inc. -----------------------------------------------------------------------------: #define MAX_MODEL_NAME 64 #define WAIT_TIME 10 // time to wait for SDK packets and events before update #defin...")
  • 20:26, 7 April 2025 Xan talk contribs created page Aw tick (Created page with "{{SDK added in|version=4.1|sdk=53|world=|universe=|browser=}} __NOTOC__ unsigned int aw_tick (void) ==Description== Returns the number of milliseconds that have elapsed since the SDK was initialized. ==Callback== None (returns immediately) ==Notes== This method provides a high precision reference time for time critical operations or application timers. The degree of precision depends largely on the operating system being used. :{| border cellpadding=4 cellspacing=...")
  • 20:26, 7 April 2025 Xan talk contribs created page Aw random (Created page with "{{SDK added in|version=2.1|sdk=13|world=|universe=|browser=}} __NOTOC__ int aw_random (void) ==Description== Returns a random number. ==Notes== The psuedo-random number generator (PRNG) employed by this method is [http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html Mersenne Twister] (MT) by Matsumoto and Nishimura. It sets new standards for the period, quality and speed of random number generators. The incredible period is 219937 - 1, a number with about 6000 d...")
  • 20:25, 7 April 2025 Xan talk contribs created page Aw init bind (Created page with "{{SDK added in|version=4.1|sdk=61|world=|universe=|browser=}} __NOTOC__ int aw_init_bind (int <var>build</var>, unsigned long <var>addr</var>) ==Description== Initializes the SDK and specifies the source IP address for outbound connections. ==Callback== None (returns immediately) ==Notes== Specifying the source IP address is useful when you have multiple network interface cards (NIC) or a single NIC with multiple IP addresses. The source IP address must either matc...")
  • 20:25, 7 April 2025 Xan talk contribs created page Aw term (Created page with "{{SDK added in|version=2.1|sdk=13|world=|universe=|browser=}} __NOTOC__ void aw_term (void) ==Description== Terminates use of the SDK. ==Callback== None (returns immediately) ==Notes== This method deallocates any resources used by instances that have been created. Instances are created using aw_create, aw_create_resolved and aw_server_admin. If a call is placed to this method from within a callback or event handler then it cou...")
  • 20:24, 7 April 2025 Xan talk contribs created page Reason.h (Created page with " #define RC_SUCCESS 0 #define RC_CITIZENSHIP_EXPIRED 1 #define RC_LAND_LIMIT_EXCEEDED 2 #define RC_NO_SUCH_CITIZEN 3 #define RC_MESSAGE_LENGTH_BAD 4 #define RC_LICENSE_PASSWORD_CONTAINS_SPACE 5 #define RC_LICENSE_PASSWORD_TOO_LONG 6 #define RC_LICENSE_PASSWORD_TOO_SHORT 7 #define RC_LICENSE_RANGE_TOO_LARGE 8 #define RC_LICENSE_RANGE_TOO_SMALL 9 #define RC_LICENSE_USERS_TOO_LARGE 10 #define RC_LICENSE_USERS_TOO_SMALL 11 #define RC_LICENSE_CONTAINS_INVALID_CHAR...")
  • 20:24, 7 April 2025 Xan talk contribs created page SDK Reason Codes (Created page with "__TOC__ ==Current version== <table class="sortable" border="border" cellpadding="4" cellspacing="0" width="100%"> <tr><th align="left" width="30%">Reason code</th><th align="left" width="10%">Value</th><th align="left" width="60%">Description</th></tr> <tr> <td id="RC_SUCCESS">RC_SUCCESS</td> <td id="NO_0">0</td> <td><p>''Success'' :<table> <tr><td>Return value from an asynchronous call:</td><td width="20"> </td><td>Request has been sent to the server.</td></tr>...")
  • 20:23, 7 April 2025 Xan talk contribs created page Template:SDK added in (Created page with "<table id="toc" style="width:25em; margin:0 0 0.5em 1em; float:right;"> <tr><th align="center" bgcolor="55bbff" colspan="3">Minimum requirements</th></tr> <tr><th align="center" bgcolor="77ddff" colspan="3">Added in version {{{version}}}</th></tr> {{{sdk{{{sdk|}}}|<tr><td align="right" valign="top" width="50%">SDK</td><td align="left" colspan="2" valign="top">build {{{sdk}}}</td></tr>}}} {{{world{{{world|}}}|<tr><td align="right" valign="top" width="50%">World</td><td al...")
  • 20:23, 7 April 2025 Xan talk contribs created page Aw init (Created page with "{{SDK added in|version=2.1|sdk=13|world=|universe=|browser=}} __NOTOC__ int aw_init (int <var>build</var>) ==Description== Initializes the SDK. ==Callback== None (returns immediately) ==Notes== This method or aw_init_bind must be called once before any other methods in the API. It will do an implicit aw_term if the SDK has already been successfully initialized. Thus, there is no need to call aw_term for each additional call to this method, as there is n...")
  • 20:22, 7 April 2025 Xan talk contribs created page SDK Application Structure (Created page with "A typical SDK application has the following organization: # '''Initialization''' ## Call aw_init to initialize the API ## Call aw_event_set to install event handlers ## Call aw_create to create one or more instances ## Call aw_login for each instance to log that instance into Active Worlds ## Call aw_enter for each instance to enter that instance into a world # '''Event Loop''' ## Call aw_wait and res...")
  • 20:20, 7 April 2025 Xan talk contribs created page SDK (Created page with "__NOTOC__ __NOEDITSECTION__ right|frame|Screenshot of the Customs Aide bot in AWGate The Active Worlds Software Development Kit (SDK), first released on September 8th, 1998, is a Client-API (Application Interface for programming client applications) targeted at the programmer community within Activeworlds. It provides an easy way for programmers to develop applications that function within the Active Worlds virtu...") Tag: Visual edit: Switched
  • 20:22, 22 October 2024 Xan talk contribs created page Mover (Server Controlled) (Created page with "300px|thumb|A user riding a waypoint mover elevator upwards 300px|thumb|A user riding a waypoint rollercoaster in [[Alphaworld]] The '''Server Controlled Mover''' Type is a mover type which allows you to define a path for the mover to follow, with a maximum of 320 meters on any axis. == Options == frame|Server Controlled Mover Dialog Box === Model === This defines...") Tag: Visual edit: Switched
  • 20:20, 22 October 2024 Xan talk contribs created page Category:Places (Created page with "Meta category for categories of (virtual) geographical locations. Do not add articles here. Category:Articles")
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)