Skew
Build |
1172 |
Version |
5.1 |
The skew command allows you to skew/shear an object.
Usage
skew x1 [y1 [z1 [x2 [y2 [z2]] [name=name] [global]
x1 y1 z1 x2 y2 z2
- x2 y2 and z2 may be used for special behavior in later builds
The parameters to the [skew] acion command take an angle in degrees each. The valid range for each angle is between -89° to 89°.
name
The name option allows you to apply skewing to one or more objects nearby by referencing to its name.
global
The global option can be used to share shear with neighbors.
Examples
create skew 45
The model will be skewed by 45° in X axes.
create skew 0 12.4 30
The model will be skewed by 12.4° in Y axes and by 30° in Z axes, resulting in an interesting perspecive distortion.
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