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Combined display of all available logs of DeltaWiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:57, 7 May 2024 Xan talk contribs created page Citizen (Created page with "thumb|100px|A female citizen visiting the [[AWGate, using a Personal Avatar]] A '''Citizen''' is a user who owns a citizen account. Citizens enjoy the full array of features offered by the browser, some of which are listed below. A citizen is often a user who has upgraded from tourist status. As of June 2013, citizenship in the Active Worlds universe is free. == Advantages == # Can visit all worlds that allow public access. # Ca...")
- 18:56, 7 May 2024 Xan talk contribs created page Automatic Upgrades (Created page with "Occasionally you will start up Delta Worlds and see the following: right You may also receive this message when you are already in Active Worlds. If you click the OK button, the Delta Worlds Browser will automatically download the new version and install it. Once the upgrade is complete, Delta Worlds will automatically restart. If you don't feel like upgrading right now, you can click the skip button instead. You will have a chance to upg...")
- 18:55, 7 May 2024 Xan talk contribs created page Firewall (Created page with "A '''firewall''' is a software or hardware that restrict access into and out of a network. Most home routers and corporate networks have firewalls installed for added security. == Background == Since firewalls block the vast majority of internet traffic, in the past they have often prevented the Active Worlds browser from being able to contact the Active Worlds server, and thus prevented users who are on firewall networks from accessing Active Worlds at all. This has be...")
- 05:41, 14 December 2023 Xan talk contribs uploaded File:Sign3.jpg
- 05:41, 14 December 2023 Xan talk contribs created page File:Sign3.jpg
- 05:41, 14 December 2023 Xan talk contribs uploaded File:Sign2.jpg
- 05:41, 14 December 2023 Xan talk contribs created page File:Sign2.jpg
- 05:41, 14 December 2023 Xan talk contribs created page File:Sign1.jpg
- 05:41, 14 December 2023 Xan talk contribs uploaded File:Sign1.jpg
- 05:40, 14 December 2023 Xan talk contribs created page Sign (Created page with "{{feature|N/A|N/A}} 200px|thumb|The top sign selected 200px|thumb|The middle sign selected 200px|thumb|The bottom sign selected The '''sign''' command renders text on an object with surfaces tagged with the value ''100''. ==Usage== '''sign''' [''text''] [color=''text color''] [bcolor=''background color''] [name=''name''] [face=''face''] [q=''quality''] [i=''italics''] [mip=''mip''] [global] ===text=== ''tex...")
- 21:50, 3 December 2023 Xan talk contribs uploaded File:Envi1.jpg
- 21:50, 3 December 2023 Xan talk contribs created page File:Envi1.jpg
- 21:49, 3 December 2023 Xan talk contribs created page Envi (Created page with "{{feature|971|4.1}} 300px|thumb|The ''envi'' command in use at the [[AWGate]] :''This feature is only supported on the DirectX renderer.'' The '''envi''' command, also known as '''environmental rendering''', renders the scene from an object's perspective to texture. Usages of this command include mirrors and environment maps. == Usage == '''envi''' [type=''type''] [res=''res''] [upd=''upd''] [zoom=''zoom''] [proj=''proj''] [aspect=''aspect''] [clip...")
- 21:45, 3 December 2023 Xan talk contribs uploaded File:Matfx01.jpg
- 21:45, 3 December 2023 Xan talk contribs created page File:Matfx01.jpg
- 21:44, 3 December 2023 Xan talk contribs uploaded File:Matfx02.jpg
- 21:44, 3 December 2023 Xan talk contribs created page File:Matfx02.jpg
- 21:44, 3 December 2023 Xan talk contribs uploaded File:FemaleAv4.jpg
- 21:44, 3 December 2023 Xan talk contribs created page File:FemaleAv4.jpg
- 21:42, 3 December 2023 Xan talk contribs created page Matfx (Created page with "{{feature|971|4.1}} thumb|160px|Environment Mapping (shiny effect) thumb|160px|Environment Mapping (reflective effect) thumb|160px|Dual Textures (on top cube) and Bump Mapping The '''matfx''' command, also known as '''material effect''', applies a flexible variety of effects to the textures of an object. Available effects are environmental mapping, bump mapping and dual texturing. These effects...")
- 07:52, 3 December 2023 Xan talk contribs uploaded File:Glenn Curtiss on his V-8 motorcycle, Ormond Beach, Florida 1907.jpg
- 07:52, 3 December 2023 Xan talk contribs created page File:Glenn Curtiss on his V-8 motorcycle, Ormond Beach, Florida 1907.jpg
- 07:52, 3 December 2023 Xan talk contribs created page Velocity (Created page with "{{feature|1125|5.1}} 280px|thumb|Glenn Curtiss on his V8 motorcycle, Ormond Beach, Florida 1907. The '''velocity''' command applies speed onto a physical object given in a direction vector (''x'' ''y'' ''z'') and optionally a rotation speed vector (''pitch'' ''yaw'' and ''roll''). The direction of the speed is given in world coordinates, unless the option ''ltm'' is used. The rotation causes...")
- 07:52, 3 December 2023 Xan talk contribs created page Colltag (Created page with "{{feature|1125|5.1}} The '''colltag''' command assigns a tag to an object so that it may be referenced by an action on another object for use with physical objects. This allows the implementation of multi-object behaviors, such as the where the clicking of one object causes another object to appear or disappear, for example. The colltag command has no effect by itself and must be used in conjunction with actions on other objects in order to implement behaviors. ==Usage...")
- 07:50, 3 December 2023 Xan talk contribs uploaded File:Torque animation.gif
- 07:50, 3 December 2023 Xan talk contribs created page File:Torque animation.gif
- 07:49, 3 December 2023 Xan talk contribs created page Addtorque (Created page with "{{feature|1125|5.1}} 200px|thumb|Torque. The '''addtorque''' command applies a momentum vector (''pitch'' ''yaw'' and ''roll'') onto a physical object. The rotation of the force is given in world coordinates, unless the option ''ltm'' is used. The momentum causes a spin around the object's own geometric center. If the applied directional forces are too strong, objects may fly through other colliders without actually colliding with them....")
- 12:33, 30 September 2023 Xan talk contribs created page Physics (Created page with "{{TOCright}} ==Overview== The goal was to add real time realistic physics behavior to Active Worlds, without the need to wrestle the targeted hardware nor set up esoteric parameters to get the correct timing for your simulation. You only need to know basic physics principles to produce realistic physics behavior using a few simple action commands. <br> <br> The first step of adding physics to Active Worlds is done by defining colliders. Colliders are g...")
- 16:58, 28 May 2023 Xan talk contribs protected Media [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (hist)
- 02:32, 5 May 2023 Xan talk contribs uploaded File:GodfreyKneller-IsaacNewton-1689.jpg
- 02:32, 5 May 2023 Xan talk contribs created page File:GodfreyKneller-IsaacNewton-1689.jpg
- 02:32, 5 May 2023 Xan talk contribs created page Addforce (Created page with "{{feature|1125|5.1}} right|150 px|thumb|Sir Isaac Newton sought to describe the motion of all objects using the concepts of inertia and force, and in doing so, he found that they obey certain conservation laws. The '''addforce''' command applies a force onto the object given in a direction vector (''x'' ''y'' ''z'') and optionally a momentum vector (''pitch'' ''yaw'' and ''roll''). The direction of the force is given in worl...")
- 02:32, 5 May 2023 Xan talk contribs created page Exit Zone (Created page with "{{feature|1018|4.2}} The '''Exit Zone''' trigger is activated when a user exits a specific named zone. ==Usage== '''exit zone''' ''<name>'', command1 [, command2] ... [, commandN]; === <name> === Refers to the tag name of the specific zone which the user is leaving. Names that contain spaces need to be enclosed in double quotes. ==Examples== exit zone MyHome, say "Bye, please visit my home again"; Says a message to users who exit a zone with the tag name ''MyHo...")
- 02:31, 5 May 2023 Xan talk contribs created page Enter Zone (Created page with "{{feature|1018|4.2}} The '''Enter Zone''' trigger is activated when a user enters a specific named zone. ==Usage== '''enter zone''' ''<name>'', command1 [, command2] ... [, commandN]; === <name> === Refers to the tag name of the specific zone in which the user is entering. Names that contain spaces need to be enclosed in double quotes. ==Examples== enter zone MyHome, say "Welcome to my home"; Say a message to users who enter a zone with the tag name MyHome. {{...")
- 02:31, 5 May 2023 Xan talk contribs created page Sdone (Created page with "{{feature|N/A|N/A}} The '''sdone''' (''sound done'') trigger occurs when a sound file completes playing. ==Examples== create color white; activate sound warp1 noloop, color green; sdone color white This action will change the color of a white object to green while a sound is played. Object 1: create name boombox, color white; sdone color white Object 2: activate sound warp1 name=boombox noloop, color green name=boombox Object 3: activate sound deport1 name=boombo...")
- 02:31, 5 May 2023 Xan talk contribs created page Collide (Created page with "{{feature|1125|5.1}} The '''collide''' trigger is activated when two physics objects with the same collision tag collide. The same collision event won't trigger more often than once a second. ==Usage== '''collide''' ''([command1], [command2], [...]);'' ==Example== collide sound crash.wav, say "Boooommm"; {{Build}} Category:Triggers Category:Physics Category:5.1 nl:Trigger:Collide")
- 02:30, 5 May 2023 Xan talk contribs created page Collider (Created page with "{{feature|1122|5.1}} The ''collider'' command will add the object to the list of physical objects, which is a requirement for the object to become part of the physical representation. The command defines the shape of the collision bounding box and sets the physics behavior with static or nogravity. A ground plane (excluding object groups used as ground object) and the terrain always will respond to physics as if static was defined. They can be collided with without mov...")
- 02:04, 5 May 2023 Xan talk contribs uploaded File:Media2.jpg
- 02:04, 5 May 2023 Xan talk contribs created page File:Media2.jpg
- 02:03, 5 May 2023 Xan talk contribs uploaded File:Media1.jpg
- 02:03, 5 May 2023 Xan talk contribs created page File:Media1.jpg
- 02:00, 5 May 2023 Xan talk contribs protected Main Page [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (hist)
- 01:52, 5 May 2023 Xan talk contribs created page Template:Ver sdkclassic (Created page with "3.6 Build 63")
- 01:51, 5 May 2023 Xan talk contribs created page Template:Ver worldservclassic (Created page with "3.6, Build 70")
- 01:51, 5 May 2023 Xan talk contribs created page Template:Ver classic (Created page with "3.6, Build 569")
- 01:42, 5 May 2023 Xan talk contribs uploaded File:World dialog build1015.png
- 01:42, 5 May 2023 Xan talk contribs created page File:World dialog build1015.png
- 01:42, 5 May 2023 Xan talk contribs created page World features (Created page with "__NOEDITSECTION__ {{TOCright}} image:world_dialog_build1015.png This dialog allows you to customize many different aspects of your world. It is accessible from the Options Menu. Because there are so many options available in this one dialog box, they have been arranged into expandable branches which can be collapsed to take up less space when not needed. =General= ==Title== This sets the name of your world as it appears in the browser's title bar. Also, wh...")
- 01:40, 5 May 2023 Xan talk contribs created page Universe (Created page with "A '''universe''' is a product offering a collection of worlds. Each universe is unique; they hold their own citizen information and neither worlds nor citizens can be shared between other universes. The Active Worlds universe has been the primary one since its inception, however separate universes were not available until 1998 with Outerworlds being the first to open. Universes are run by a universe server (also known as a un...")
- 01:40, 5 May 2023 Xan talk contribs created page Template:Main (Created page with "<blockquote>'''''Main Article: [[{{{1}}}|{{{l1|{{{1}}}}}}]]'''''</blockquote> <noinclude>Use this in excerpts of content to direct to where more information can be found. Category:Templates Category:Informational templates </noinclude>")