Building
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A user created building in Alphaworld, showing that most buildings are made out of individual object pieces with appropriate Object Scripting commands
One of Delta Worlds main features is the ability to build and manipulate objects to create limitless environments. It has a built-in object manipulation and basic scripting system, which a user can utilize to build preset objects, copy them, specify their exact placement in all three dimensions and write simple scripts to give them a texture, for example.
The scripting system allows objects to be dynamic, and lets users interact with objects in various ways.
Documentation
Building Interface
V4 Objects
Object scripting
For a full list of triggers, types and commands with mini-descriptions, see the object scripting page.
New Building Features
For a list of some recently added building features in DeltaWorlds v5.1, see the 5.1 Category page.
External Resources
- DWSchool: Inworld building examples and live help.
- SW City Builders Academy: Advanced building tips, techniques and downloads.