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	<id>https://wiki.deltaworlds.com/index.php?action=history&amp;feed=atom&amp;title=Velocity</id>
	<title>Velocity - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.deltaworlds.com/index.php?action=history&amp;feed=atom&amp;title=Velocity"/>
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	<updated>2026-05-03T17:34:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.deltaworlds.com/index.php?title=Velocity&amp;diff=136&amp;oldid=prev</id>
		<title>Xan: Created page with &quot;{{feature|1125|5.1}} Glenn Curtiss on his V8 motorcycle, Ormond Beach, Florida 1907. The &#039;&#039;&#039;velocity&#039;&#039;&#039; command applies speed onto a physical object given in a direction vector (&#039;&#039;x&#039;&#039; &#039;&#039;y&#039;&#039; &#039;&#039;z&#039;&#039;) and optionally a rotation speed vector (&#039;&#039;pitch&#039;&#039; &#039;&#039;yaw&#039;&#039; and &#039;&#039;roll&#039;&#039;). The direction of the speed is given in world coordinates, unless the option &#039;&#039;ltm&#039;&#039; is used. The rotation causes...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.deltaworlds.com/index.php?title=Velocity&amp;diff=136&amp;oldid=prev"/>
		<updated>2023-12-03T05:52:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{feature|1125|5.1}} &lt;a href=&quot;/index.php/File:Glenn_Curtiss_on_his_V-8_motorcycle,_Ormond_Beach,_Florida_1907.jpg&quot; title=&quot;File:Glenn Curtiss on his V-8 motorcycle, Ormond Beach, Florida 1907.jpg&quot;&gt;280px|thumb|Glenn Curtiss on his V8 motorcycle, Ormond Beach, Florida 1907.&lt;/a&gt; The &amp;#039;&amp;#039;&amp;#039;velocity&amp;#039;&amp;#039;&amp;#039; command applies speed onto a physical object given in a direction vector (&amp;#039;&amp;#039;x&amp;#039;&amp;#039; &amp;#039;&amp;#039;y&amp;#039;&amp;#039; &amp;#039;&amp;#039;z&amp;#039;&amp;#039;) and optionally a rotation speed vector (&amp;#039;&amp;#039;pitch&amp;#039;&amp;#039; &amp;#039;&amp;#039;yaw&amp;#039;&amp;#039; and &amp;#039;&amp;#039;roll&amp;#039;&amp;#039;). The direction of the speed is given in world coordinates, unless the option &amp;#039;&amp;#039;ltm&amp;#039;&amp;#039; is used. The rotation causes...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|1125|5.1}}&lt;br /&gt;
[[Image:Glenn Curtiss on his V-8 motorcycle,  Ormond Beach,  Florida 1907.jpg|280px|thumb|Glenn Curtiss on his V8 motorcycle, Ormond Beach, Florida 1907.]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;velocity&amp;#039;&amp;#039;&amp;#039; command applies speed onto a physical object given in a direction vector (&amp;#039;&amp;#039;x&amp;#039;&amp;#039; &amp;#039;&amp;#039;y&amp;#039;&amp;#039; &amp;#039;&amp;#039;z&amp;#039;&amp;#039;) and optionally a rotation speed vector (&amp;#039;&amp;#039;pitch&amp;#039;&amp;#039; &amp;#039;&amp;#039;yaw&amp;#039;&amp;#039; and &amp;#039;&amp;#039;roll&amp;#039;&amp;#039;). The direction of the speed is given in world coordinates, unless the option &amp;#039;&amp;#039;ltm&amp;#039;&amp;#039; is used. The rotation causes a spin around the object&amp;#039;s own geometric center.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;velocity&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;x&amp;#039;&amp;#039; &amp;#039;&amp;#039;y&amp;#039;&amp;#039; &amp;#039;&amp;#039;z&amp;#039;&amp;#039; [&amp;#039;&amp;#039;pitch&amp;#039;&amp;#039; &amp;#039;&amp;#039;yaw&amp;#039;&amp;#039; &amp;#039;&amp;#039;roll&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;ltm&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
===x y z===&lt;br /&gt;
The speed into the direction of the 3D axes. The actual applied direction depends if &amp;#039;&amp;#039;ltm&amp;#039;&amp;#039; was used.&lt;br /&gt;
&lt;br /&gt;
===pitch yaw roll===&lt;br /&gt;
The speed of the rotations around the 3D axes. The actual rotation axes depend if &amp;#039;&amp;#039;ltm&amp;#039;&amp;#039; was used.&lt;br /&gt;
&lt;br /&gt;
===ltm===&lt;br /&gt;
The optional &amp;#039;&amp;#039;ltm&amp;#039;&amp;#039; statement sets to use the object&amp;#039;s local space insteed of the world global coordinate space.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
 [[activate]] velocity 30 0 0 10 0 10&lt;br /&gt;
When the user clicks the object, it will sets a speed of 30 meters per second onto the object and it will start to move to the west. It also applies a rotation speed onto the object, causing it to rotate around the &amp;#039;&amp;#039;x&amp;#039;&amp;#039;, west-east, and &amp;#039;&amp;#039;z&amp;#039;&amp;#039;, north-south, axes.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* If an applied velocity is too great, the object may clip through other physical objects instead of colliding.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[http://en.wikipedia.org/wiki/Velocity Velocity] at Wikipedia.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category:Building commands]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:5.1]]&lt;/div&gt;</summary>
		<author><name>Xan</name></author>
	</entry>
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