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	<id>https://wiki.deltaworlds.com/index.php?action=history&amp;feed=atom&amp;title=Sdone</id>
	<title>Sdone - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.deltaworlds.com/index.php?action=history&amp;feed=atom&amp;title=Sdone"/>
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	<updated>2026-05-03T17:33:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.deltaworlds.com/index.php?title=Sdone&amp;diff=117&amp;oldid=prev</id>
		<title>Xan: Created page with &quot;{{feature|N/A|N/A}}  The &#039;&#039;&#039;sdone&#039;&#039;&#039; (&#039;&#039;sound done&#039;&#039;) trigger occurs when a sound file completes playing.  ==Examples==  create color white; activate sound warp1 noloop, color green; sdone color white  This action will change the color of a white object to green while a sound is played.   Object 1: create name boombox, color white; sdone color white  Object 2: activate sound warp1 name=boombox noloop, color green name=boombox  Object 3: activate sound deport1 name=boombo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.deltaworlds.com/index.php?title=Sdone&amp;diff=117&amp;oldid=prev"/>
		<updated>2023-05-05T00:31:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{feature|N/A|N/A}}  The &amp;#039;&amp;#039;&amp;#039;sdone&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;sound done&amp;#039;&amp;#039;) trigger occurs when a sound file completes playing.  ==Examples==  create color white; activate sound warp1 noloop, color green; sdone color white  This action will change the color of a white object to green while a sound is played.   Object 1: create name boombox, color white; sdone color white  Object 2: activate sound warp1 name=boombox noloop, color green name=boombox  Object 3: activate sound deport1 name=boombo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|N/A}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;sdone&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;sound done&amp;#039;&amp;#039;) trigger occurs when a sound file completes playing.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
 create color white; activate sound warp1 noloop, color green; sdone color white&lt;br /&gt;
&lt;br /&gt;
This action will change the color of a white object to green while a sound is played.&lt;br /&gt;
&lt;br /&gt;
 Object 1: create name boombox, color white; sdone color white&lt;br /&gt;
 Object 2: activate sound warp1 name=boombox noloop, color green name=boombox&lt;br /&gt;
 Object 3: activate sound deport1 name=boombox noloop, color green name=boombox&lt;br /&gt;
 ...&lt;br /&gt;
 Object N: activate sound &amp;lt;file&amp;gt; name=boombox noloop, color green name=boombox&lt;br /&gt;
&lt;br /&gt;
This action will change the color of another object from white to green while a sound is played. Useful when there are multiple &amp;#039;&amp;#039;activate&amp;#039;&amp;#039; triggers for the same object.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category:Triggers]]&lt;/div&gt;</summary>
		<author><name>Xan</name></author>
	</entry>
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