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	<id>https://wiki.deltaworlds.com/index.php?action=history&amp;feed=atom&amp;title=Reset</id>
	<title>Reset - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.deltaworlds.com/index.php?action=history&amp;feed=atom&amp;title=Reset"/>
	<link rel="alternate" type="text/html" href="https://wiki.deltaworlds.com/index.php?title=Reset&amp;action=history"/>
	<updated>2026-04-20T14:26:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.deltaworlds.com/index.php?title=Reset&amp;diff=234&amp;oldid=prev</id>
		<title>Xan: Created page with &quot;{{TOCright}} {{feature|1255|5.2}} ==Usage==  &#039;&#039;&#039;reset&#039;&#039;&#039; &#039;&#039;physics&#039;&#039; [name=&#039;&#039;name&#039;&#039;] [&#039;&#039;global&#039;&#039;]  The &#039;&#039;&#039;reset&#039;&#039;&#039; &#039;&#039;physics&#039;&#039; statement resets all physical objects including cloth-objects of the same builder within visible range.  ===name=== The &#039;&#039;name&#039;&#039; optionally specifies objects of the given name to be reset.  ===global=== A command with the &#039;&#039;global&#039;&#039; argument appended will cause the triggered command to be sent to all neighbors in view, if enabled with the wor...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.deltaworlds.com/index.php?title=Reset&amp;diff=234&amp;oldid=prev"/>
		<updated>2026-02-09T14:50:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{TOCright}} {{feature|1255|5.2}} ==Usage==  &amp;#039;&amp;#039;&amp;#039;reset&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;physics&amp;#039;&amp;#039; [name=&amp;#039;&amp;#039;name&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;global&amp;#039;&amp;#039;]  The &amp;#039;&amp;#039;&amp;#039;reset&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;physics&amp;#039;&amp;#039; statement resets all physical objects including cloth-objects of the same builder within visible range.  ===name=== The &amp;#039;&amp;#039;&lt;a href=&quot;/index.php/Name&quot; title=&quot;Name&quot;&gt;name&lt;/a&gt;&amp;#039;&amp;#039; optionally specifies objects of the given name to be reset.  ===global=== A command with the &amp;#039;&amp;#039;global&amp;#039;&amp;#039; argument appended will cause the triggered command to be sent to all neighbors in view, if enabled with the wor...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOCright}}&lt;br /&gt;
{{feature|1255|5.2}}&lt;br /&gt;
==Usage==&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;reset&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;physics&amp;#039;&amp;#039; [name=&amp;#039;&amp;#039;name&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;global&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;reset&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;physics&amp;#039;&amp;#039; statement resets all physical objects including cloth-objects of the same builder within visible range.&lt;br /&gt;
&lt;br /&gt;
===name===&lt;br /&gt;
The &amp;#039;&amp;#039;[[name]]&amp;#039;&amp;#039; optionally specifies objects of the given name to be reset.&lt;br /&gt;
&lt;br /&gt;
===global===&lt;br /&gt;
A command with the &amp;#039;&amp;#039;global&amp;#039;&amp;#039; argument appended will cause the triggered command to be sent to all neighbors in view, if enabled with the world feature settings.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This command has no effect when used with &amp;#039;&amp;#039;create&amp;#039;&amp;#039;, &amp;#039;&amp;#039;adone&amp;#039;&amp;#039; or similar triggers.&lt;br /&gt;
* The command can not be used to reset another builder&amp;#039;s physics scene.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Physics]]&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category:Building commands]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:5.2]]&lt;/div&gt;</summary>
		<author><name>Xan</name></author>
	</entry>
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